Tag Archives: sound design

How to use Massive’s Stepper

October 18, 2012

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Massive has plenty of powerful tools for sound design and synthesis.  If you’re not familiar with the Stepper, then you will undoubtedly want to be.  The Stepper can be used to modulate any parameter within Massive, but today we’ll use it to construct a vintage gaming melody. Take a listen to the sound we’ll create: […]

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How to Create insane Wobbles in Massive

October 6, 2012

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Massive is a very powerful synth.  One of its coolest features is the Performer.  As opposed to using an LFO to create a wobble, you can use the Performer to create elaborate sequences.  In a nut shell, the Performer is essentially a step sequencer with interchangeable waveforms. Take a listen to the Performer in action: […]

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How to Create a Growling Bass in FM8

July 2, 2012

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FM8 is a powerful synth capable of creating many types of sounds.  One of its main strengths is the ability to create a plethora of dirty bass sounds, which is a big part of why it has been popular over the last year or so.  It also doesn’t hurt when a major artist like Skrillex […]

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How to Create a high pitched Wobble Synth in Garageband

June 25, 2012

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For all of its simplicity, Garageband is more capable than most people tend to think it is.  In today’s demonstration, we’ll learn how to create a dirty hi-pitched wobble synth from scratch.  This type of sound is popular among major Dubstep artists like Skrillex, Doctor P and more.  If you’re looking to produce some hard […]

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How to create a Dutch House Synth in Ableton

May 31, 2012

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In today’s article we’ll take a look at how to create a quirky Dutch House synth for your next club banger!  We’ll be working out of Ableton’s Operator, which is a powerful soft synth capable of producing many quality sounds. Have a listen to the sound we’ll recreate: dutch_house_finale

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How to Create a Sweeping Pad in Massive

March 18, 2012

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Sweeping synthesizers can be seen in all forms of electronic music. They can also be used for many different purposes.  Most of the time you will find them in transitional elements of a song (breakdowns and build-ups). One way to create a sweeping synth is to route an LFO to a filter cut-off.  Today we […]

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