Tag Archives: massive

How to use Massive’s Stepper

October 18, 2012

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Massive has plenty of powerful tools for sound design and synthesis.  If you’re not familiar with the Stepper, then you will undoubtedly want to be.  The Stepper can be used to modulate any parameter within Massive, but today we’ll use it to construct a vintage gaming melody. Take a listen to the sound we’ll create: […]

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How to Create insane Wobbles in Massive

October 6, 2012

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Massive is a very powerful synth.  One of its coolest features is the Performer.  As opposed to using an LFO to create a wobble, you can use the Performer to create elaborate sequences.  In a nut shell, the Performer is essentially a step sequencer with interchangeable waveforms. Take a listen to the Performer in action: […]

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How to Create a Diving Transitional Effect in Massive

September 28, 2012

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Modern electronic music incorporates a lot of quirky effects, so it’s important to have some in your go-to arsenal of sounds. Gear up!  Today we learn how to create a rising transitional effect in Massive. Take a listen to the sound we’ll create: effect

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How to Create a Nintendo Coin Drop in Massive

May 22, 2012

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The Nintendo coin drop (as we like to call it) is an iconic gaming sound.  Recently, these type of classic, arcade-ish sounds have become a cool way to spice up your electronic productions.  Go on YouTube and search the phrase Nintendo remix – you’ll see exactly what we mean.

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How to Create a Sweeping Pad in Massive

March 18, 2012

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Sweeping synthesizers can be seen in all forms of electronic music. They can also be used for many different purposes.  Most of the time you will find them in transitional elements of a song (breakdowns and build-ups). One way to create a sweeping synth is to route an LFO to a filter cut-off.  Today we […]

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